9 4 TIC-TAC-TOE - HOME | COMPUTER SCIENCE AND ENGINEERING

9 4 Tic-Tac-Toe - Home | Computer Science And Engineering

  • Book type: PDF
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  • Book Name: tictactoe-doc.pdf
  • Source: cseweb.ucsd.edu

9 4 tic-tac-toe - home | computer science and engineering. figure 9.10: representation of tic-tac-toe board: (a) mapping a bit vector to the board. (b) board represented by xin = 100000001, oin = 00011000. 1. win: if a move will complete three-in-a-row do it. 2. don’t lose: if a move will block an opponent with two-in-a-row do it. 3. pick first open square: traversing the board in a particular order ...
Figure 9.10: Representation of tic-tac-toe board: (a) Mapping a bit vector to the board. (b) Board represented by xin = 100000001, oin = 00011000. 1. Win: If a move will complete three-in-a-row do it. 2. Don’t lose: If a move will block an opponent with two-in-a-row do it. 3. Pick first open square: Traversing the board in a particular order ...

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